Tidying up the QoE4VR HQ

The equipment that we need for the implementation of the QoE4VR project is now with us for a couple of days. We can report that we are working very hard on playing the games, using VR applications and exploring which content can we use in the survey of user QoE. This was so immersive experience for us that we completely forgot to inform you that we have also created our little Play Area (as it is called in the HTC Vive room setup software). Continue reading “Tidying up the QoE4VR HQ”

The equipment is here

If you looked at our Work Plan you could see that the first few stages of the QoE4VR project include acquiring the necessary equipment for establishing the test environment. Apart from resting and accumulating energy for the tasks that are laid out for us in the future, over this summer we were involved with analyzing the available hardware resources (Stage 1.1) and creating the ‘lifelike settings’ in our laboratory where the tests will take place (Stage 1.2) – see the Work Plan for more details. Continue reading “The equipment is here”