The work within the QoE4VR project is divided into stages. Namely, there are three major milestones along the way: (1) establish the test environment, (2) conduct the subjective tests with the subjects and (3) analyze and publish the results. Continue reading to find out more about the tasks within the specific stages that will lead us towards achieving the milestones. Continue reading “Work Plan”
The people
This is our team. We are a group of six hard working individuals teamed up on this quest to shed a light on a new QoE research field – QoE for Virtual Reality. Continue reading “The people”
General info
Summary
The focus of the QoE4VR project is the analysis of user Quality of Experience (QoE) when using Virtual Reality (VR) applications in different network conditions. The objective is to find out the correlation between the level of user QoE (i.e. his or hers subjective perception of quality) and values of measurable network parameters such as latency, packet loss, video frame rate etc. Continue reading “General info”